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Course Requirements

M.Ed. Requirements:

EDPS 6451 Foundations of Learning (3)
EDPS 6430 Foundations of Instructional Design (3)
EDPS 6035 Assessment Design and Analysis (3)
EDPS 6445 Leadership in Instructional Design & Educational Technology (3)
EDPS 6560 Multimedia Learning (3)
EDPS 6447 Introduction to Web-based Tools and Applications (3)
EDPS 6431 Advanced Instructional Design for Educational Technology (3)
EDPS 6440 Human-Computer Interaction & Emergent Technologies (3)
EDPS 6446 Integration of Educational Technology (3)
EDPS 6750 Advanced Projects in Instructional Design

For Multimedia Endorsement:

EDPS 6561 Advanced Multimedia Design and Development (3)
EDPS 6562 3D Modeling and Animation (3)

M.S. Requirements:

EDPS 6010 Introduction to Statistics and Research Design (3) ** take this instead of EDPS 6030
EDPS 6970 Graduate Thesis: Masters (6)

Course Details:

EDPS 6451: The course consists of critical discussion and analysis of major learning theories and instructional models that have influenced learning and instruction in today's schools. Implications and applications of current research for practitioners will be emphasized. Two main objectives of the course are: (1) to learn the main theories, methods, issues, and controversies that concern learning, and (2) to learn how to apply what you have learned to a variety of contexts.

EDPS 6430: Introduction and overview of instructional design theories and principles. The overview includes a history of instructional design, a contrast of different instructional design models that have been historically important, and coverage of recent instructional design models based on current psychological theories of learning. Instructional design models are considered with respect to their implications for technology applications in education.

EDPS 6035:  The goal of this course is to give future and continuing education students background in the use of assessment for instructional purposes, both in traditional classroom and more applied educational contexts. Course topics include; formative and summative assessment, matching assessments to learning objectives, design of different types of assessments, analysis and communication of assessment results, implementation of learner feedback mechanisms, and the importance of assessment in curriculum revision. The use of educational technology for different aspects of assessment will be integrated throughout the course.

EDPS 6010: Provides basic knowledge in descriptive and inferential statistics, as well as a survey of the basics of research design. Topics covered include graphing of data, percentiles, mean, median, mode, standard deviation, the standard normal distribution, correlation, simple regression, probability, logic of hypothesis testing, z-tests, students' t-ratio, one and two sample hypothesis tests, independent and correlated samples hypothesis tests, research design and planning, reliability, instrument validity, internal validity, population generalizability, and a survey of various approaches to research.

EDPS 6445: The goal of this course is to provide educational leaders with the knowledge and skills necessary to promote the effective use of technology in the classroom. Focus is given to applying theory, research, and practice to technology-based instruction and curricular improvement, developing strategies to integrate well-designed technology-based instruction into the classroom, and exploring school leadership functions that are necessary to implement local, state, and national technology initiatives in the schools. Students enrolled will learn and discuss the social, ethical, and legal issues surrounding the use of technology in schools and how technology can contribute to positive school change.

EDPS 6560: This course will examine the latest multimedia development in K-12 education and industry training. Students will learn how to use various multimedia software, including Adobe Photoshop, Flash and basic video editing for K-12 curriculum development and instructional design. An emphasis will be placed on the application of cognitive and psychological principles to the design and development of multimedia learning. Students will create multimedia learning projects to meet the needs of learners with different learning styles.

EDPS 6561: This course involves the hands-on application of multimedia in teaching and learning based on learning and instructional principles. The course covers a wide range of technologies including 2D design and animation, multimedia authoring, digital movie production, and digital audio editing and production. The course is project based, with students developing one unit of instruction in a multimedia topic. Projects will vary, but they will generally begin with an instructional analysis of needs, content, audience, context, and constraints, then proceed to the development of objectives, instructional strategies and assessment. Students will demonstrate their abilities in the development of instructional activities by selecting appropriate multimedia for teaching and learning, and in the design of instructional assessment that measures learning outcomes. Projects will culminate with implementation and informal tryout of the instructional technologies developed.

EDPS 6562: The purpose of this course is to provide students with an overview of the 3D modeling and animation technology through working with the 3D tool Lightwave. Students will be introduced to the design and production process of developing 3D applications. Students will be given an opportunity to learn various techniques involved in 3D production: storyboard, advanced modeling tools, surface basics, power tool setups, essential character animation, power tool animation, etc. Students will engage in multiple lab projects using 3D techniques with a focus on educational use in schools. By working on these techniques, students are expected to develop an understanding of how 3D technology can be applied in education and industry settings. Students are also to develop an understanding of 3D related design principles and are to apply them in developing 3D-based applications. The course simulates the practice in the design field. Students will work in groups and take on different roles. The contexts for this course will be primarily interactive, collaborative, multi-disciplinary, and student-centered. A large portion of this course will be devoted to hands-on activities.

EDPS 6447: This course will help students study the principles of creating effective communication for the World Wide Web. The focus of the course is centered on the creation and manipulation of text, graphics, and animation for web-based instruction as well as a consideration of interface design and other web-based delivery issues. The course covers an overview of tools used in web-based applications. Students will learn and get familiar with various tools in Web design and development including HTML, Macromedia Dreamweaver, and Fireworks.

EDPS 6431: This course involves the hands-on application of instructional design models and principles using different instructional technologies. The course is project based, with students taking a set of instructional goals, selecting technology applications that best facilitate the meeting of these goals, and designing and implementing instruction using the technologies. Projects will vary, but they will generally begin with an instructional analysis of needs, content, audience, context, and constraints, then proceed to the selection of instructional content and approaches, design of message components, and design of interaction opportunities. Projects will culminate with implementation and informal tryout of the instructional technologies developed.

EDPS 6440: The primary focus of the course is on the design and evaluation of human-computer interactive systems. The content presents a broad survey of designing, implementing, evaluating, and refining the user interface of computer systems. A psychological approach will be taken in the course presentation, and special emphasis will be given to issues concerning educational technology. Course content includes: theories, principles, and guidelines of human-computer interactive systems; review and evaluation of the user interface; balancing function and fashion of the user interface; online help and tutorials; computer-supported cooperative work; hypermedia and the world wide web.

EDPS 6446: This course is intended to build on the students' existing expertise and developed skills by instructing ways in which technology can be integrated into the classroom. Thus, the primary focus of the course is to provide practicing teachers who have access to technology the knowledge and skills necessary to utilize those resources to design and implement learning environments and experiences utilizing technology to create meaningful learning experiences for students. The course supports the National Educational Technology Standards for teacher education programs developed by the International Society of Technology in Education (ISTE).

EDPS 6750: This is the "capstone course" for the Instructional Design and Educational Technology (IDET) master's degree program. It provides students with the opportunity to apply the full range of skills, tools, and principles learned in previous IDET course work. Students take this course in their final year of the program for the primary purpose of developing a culminating instructional design project. In addition, students compile a portfolio of projects (including the capstone project) that demonstrate the instructional design and technology skills acquired in the program.

Last Updated: 9/15/21